Major Image

Casting Time: 1 action
Range: 100 feet
Duration: concentration, up to 10 minutes

You create the image of an object, a creature or some other visible phenomenon of size large or smaller. The image appears at a spot within range and lasts for the duration. The image seems completely real, including sounds, smells and temperature appropriate to the thing depicted. You cannot create sufficient heat or cold to cause damage, a sound loud enough to deal thunder damage or deafen a creature or a smell that might sicken a creature (like a troglodyte’s stench). Any physical interaction with the image reveals it to be an illusion, because objects pass through it.

A creature that uses its action to examine the image can determine that it is an illusion with a WIS (perception) check against your spell DC.

You can use your action to cause the image to move to any spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the iamge so that it appears to be walking. Similarly, oyu can cause the illusion to make different sounds at different times, even making it carry on a conversation, for example.

Material Components:
A bit of fleece

Major Image

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