Khan

Human Fighter

Description:

ATTRIBUTES:
HP 54
AC 17/13
Lawful Neutral, Speed 30’
Fighter 5
INIT 3
STR 16/3
DEX 20/5
CON 16/3
INT 16/3
WIS 15/2
CHA 17/3

CLASS FEATURES:
Fighting Style Archery +1
Second Wind 1D6 +5 Temp HP, can exceed your HP Max, standard action – regain after short rest
Action Surge You can take a second standard action per turn once – regain after short rest
Martial Path Warrior Path
~Improved Crit – Crit on 19 & 20
Extra Attack Can move between attacks

EQUIPMENT:

The Etelköz Bow +5 attack, 1D10 Piercing, give +5 attack when mounted combat

Fát Dönteni “Decision Tree”- Great Axe – 5 attack, 1d122 Slashing
Grip of twisted Birch Bark dyed with blood
Used in the Battle of Pozsony (100 years ago)
+2 attack & damage
Wis DC 15 – Fear cast on strike

Gyor Clan Dragon Hide Armor – AC 12+ Dex Mod

Red breeches, Wool padded gloves, belt w/ insignia & standard leather boots

Lucky Charm – 1/day advantage on an attack roll
Fur Hat taken from fallen Elven Enemy
Rank Insignia (Orvezeto = Lance Corporal)
Ferbli Cards & 2 dice

FEATS & SKILLS:

Archery Master

Bio:

Khan

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